• Today’s build! Updates: Added defensive rocket turrets that seek out enemies in range and fire at them. Added face-and-seek behavior to enemy Added item switching buttons to the top of the heads-up-display (HUD) Click through to play!

  • Today’s build! Updates: Began adding jukebox/music code, added gravity bombs and rockets, added dynamic draw distance trimming based on frame rate: if you drop below a certain frame rate, the camera attempts to render less distance, on a per camera basis. Began adding HUD mode-switching buttons Added rezzable wall barriers you can summon to protect…

  • Friday Build

    Today’s build! Updates: Sun now orbits the planet, sun intensity is a function of sky position, sun shuts off below the horizon.  Onward to making it a pretty red when it is rising and setting. 🙂 Click through to play!

  • Today’s build! Controls: p + [ –> coupe p + ] –> plane p + = –> hoverpod l –> toggle headlight o –> dump screenshot WASD keys, <> keys, and arrow keys steer The game is below the fold!

  • Today’s build! Controls: p + [ –> coupe p + ] –> plane p + = –> hoverpod l –> toggle headlight o –> dump screenshot WASD keys, <> keys, and arrow keys steer The game is below the fold!

  • Today’s build! Controls: p + [ –> coupe p + ] –> plane p + = –> hoverpod l –> toggle headlight o –> dump screenshot WASD keys, <> keys, and arrow keys steer. The game is below the fold!

  • Superdreadnaughts With dimensions measured not in meters but in fractional sim lengths (“1/2 a region long!”) superdreadnaughts are the floating capital ships of the Second Life grid. They tend to be powered by some variant of Jesrad Seraph‘s suite of multimove scripts. The net effect, while functional, is hardly elegant. The comparison to inchworms is…

  • Well, I thought I’d try the WordPress app for iPad, as most of my blog-worthy thoughts happen when I’m on the go or otherwise not near a regular computer. Don’t pay any attention to this post as I will just be kicking tires with it.

  • Finished grading; on to research administration, ShenLife, and family time over the holidays

  • Enjoying compilation of geospatial layers for Wilson’s Creek National battlefield. I AM a geek…!