Tag: development


  • A Lexid devblog, filed from the middle of the decision, not the far side of it. Not from the Rumorevenant. Nobody at Lumen Eyrie Academy was consulted, and the enchanted ink had the night off. Note: right now we're generating card illustrations using a local Stable Diffusion running on a laptop powered by 100% renewables…

  • Using https://pdf-lib.js.org to make PDFs on the fly, for tight control of printout format got me from here: to here: …via a bunch of drafts along the way. 🙂 Unfortunately, using 9 x uncompressed 2048×2048 images per page seems to load the javascript PDF layout script pretty hard. It’s failing silently when trying to compile…

  • My head explodes when I contemplate statistics. However, it is important for Second Life vehicle designers like me to understand our audiences. Read on for a brief treatment of avatar height as it relates to vehicle users, and what that might mean for vehicle designers. I’ll present the data, then discuss how I got it.…

  • [11:06]  Andrew Linden: Last week I offered a limited time bounty for finding new ways to crash Havok4 regions. [11:06]  Andrew Linden: The challenge expired Sunday at midnight [11:07]  Ryozu Yamamoto: Oh, any takers? I think Redux managed to crash it [11:07]  Andrew Linden: I awarded two bounties [11:07]  Andrew Linden: I received a third…

  • Random Ego Googling

    a few random links about my recent work in Second Life.http://www.podango.com/podcast_episode/290/20299/The_Latest_at_Second_Life/Two_cars__Two_Islands http://www.wdbj7.com/Global/story.asp?S=6425813 Kula High-Speed Jump http://www.gtchannel.com/AutoNews/index.php?title=nissan_joins_mmorpg_second_life_weird&more=1&c=1&tb=1&pb=1 http://ezinearticles.com/?Nissan-Pioneers-Hands-On-Technology-In-The-Second-Life-Universe&id=543081 It is still a bit strange to see me referred to as a master builder or scripter.  I am just out to have some fun, but it is nice to see that people enjoy my work a bit.

  • Whatta Month!

    ,

    Just over twelve thousand Elementals served in the first month. Twelve thousand!  It’s not even out of alpha development yet!  Crazy.  The flood of feature suggestions, a few bug reports and a bunch of donations have all been huge encouragements to continue development on this thing.  Good times.

  • Ashley turned this chat into a very nice article over at SLNN.  Read it here: http://slnn.com/index.php/article/about/charitygiving/page/2/start/3000.html [11:16] You: Hi, it’s very nice to meet you finally! [11:16] Ashley Gasser: hi nice to meet you happy new year [11:16] You: Happy new year to you as well. =) [11:17] You: What can I do for you?…