Today’s build!
Updates:
- added enemy-seeking missile
- added enemy spawner object
- increased map scale
- added new coupe tires
- animated coupe tires to respond to impact on the car’s shocks
- Added fuselage geometry
- bugfixes on world simulation
- bugfixes on plane particles, also better alphablending
- performance tweaks
Click through to play!
[WP_UnityObject src="https://blog.lexid.online/20110819.unity3d" width="640" height="480"/]
Controls:
p + [ –> coupe
p + ] –> plane
p + = –> hoverpod
i –> create selected item (walls, turrets, etc.)
r –> fires rocket
b –> drops gravity bomb: on impact gravity shuts down for several seconds
k –> fires enemy-seeking missile
minus character –> toggles time dilation (slow motion)
l –> toggle headlight
o –> dump screenshot
WASD keys, <> keys, and arrow keys steer
