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If you’re reading this, Creation Engine posting is now unfettered from the traditional shackles of desktop or laptop computing. Hail, hail the age of mobile. I for one welcome our cellular overlords.
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Mostly just posted here for testing purposes while we sort out things like NAT punch through and master server listings. Multiplayer client after the click!
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Wow! Â So many upgrades and changes here. Procedural terrain, toggleable radar, better cellshading, a weather system… things are coming together so nicely. Â Webplayer is embedded after the link–
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Finding that setting up a browsing domain name whitelist helps with focus/distraction. A lot. Goodbye time sinks!
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Today’s build! Updates: better surface to interplanetary transition groundwork laid for interplanetary starfield vs. 3D skybox defeated enemies now drop HP and power boosts New terrain Tiled terrain engine basics now in place Click through to play! [WP_UnityObject src="https://blog.lexid.online/20111024.unity3d" width="800 height="700"/] Controls: p + [ –> coupe p + ] –> plane p + =…
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Today’s build! Updates: Very Basic Multiplayer prototype added Missiles acquire targets much more intelligently Monowheel mode (buggy) Configurable mob spawners Mobs target your protection goal Auto-cannons Guard walls are now mouse-draggable Sky now reddens at sunset and sunrise Item pickups now disappear on collision Turrets now lead their targets quite accurately Click through to play!
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Asteroid2012 is here: iOS http://t.co/fkOcGg5 & Android http://t.co/M0yfikD Out Now!! Play in ‘Retro’ 2D style or full 3D! @mspacemedia 🙂
