We’re cookin’
Adding and expanding core battle mechanics, adding NPCs ad detailing out setting & meta-narratives, hardening security, and building additional game dev tools.

Improved card battle layout on bigger screens
some things still overlap a bit, but visibility is hugely improved!

Numerous little tweaks and improvements to card templates
Information design for scalability is crucial in a game with any text.

Building out the narrative system from scratch is a lot of work
See the formatting issue?

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